Choose a weapon that suits the Hero’s training, culture, work, and preferred way of fighting. Name it and record one Weapon base Power agreed with the WorldKeeper or supplied by the scenario. Keep the established base for an existing Hero.
The current equipment categories do not grant new Weapon Types at each Training level. Prowess Training continues to govern Performance draws and access to equipment benefits under the core rules.
Choose whether the Hero wears armor and carries a Shield. Record armor condition and Shield availability separately from Weapon Power. Clothes and personal belongings describe the person; they do not generate a second set of statistics.
Reach, size, concealment and handling matter when the situation makes them relevant. Describe the opportunity or limitation before drawing; they do not create automatic named bonuses or penalties.