RHUNA STORY ATELIER

Rhuna: Heroes

Origin Kind

Every Hero has a story. Discover where yours begins.

Ancestry, Culture & BackgroundCopy link

Choose an eligible Origin Kind for the Seed, then review culture and cultural background. Stranded, Irenuk and Zhe are cultural belonging options, not additional Origin Kinds. Astralkin do not use those Unbound culture options.

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Origin Seed is the broad nature of a Hero’s beginning: Astralkin, Vathian, Nuhlrin, or Orvah. Origin Kind identifies a people within that Seed, such as Zaltar, Pahric, Duranine, or Tyrru. Culture describes shared traditions and belonging; Homeland is the place that shaped the Hero’s upbringing. These describe different parts of a life and need not all point to one community. Astralkin arise through divine Materialization; Vathians carry fractured Astraleth through recurring mortal lives; Nuhlrin continue through ordinary mortal generations; Orvah emerge from the Tangle. None of these beginnings dictates an individual’s personality, morality, profession, or allegiance.

Origin Seed

Origin Kind

Cultural Background

Tagline / Archetype

Astralkin

Zaltar

–

Fire-born Guardians

Astralkin

Zaltar

Zalryth

The Pyresworn Warriors

Astralkin

Zaltar

Yulmir

The Emberchanters

Astralkin

Zaltar

Krezhal

The Flamecallers

Astralkin

Rhunai

–

Harmony Weavers

Astralkin

Rhunai

Serathi

The Mediators

Astralkin

Rhunai

Varunei

The Guardians

Astralkin

Rhunai

Rhunathen

The Balancers

Astralkin

Karthine

–

Moon-Forger Empaths

Astralkin

Karthine

Karvryn

The Moon’s Echoes

Astralkin

Karthine

Karvekai

The Fallen Moons

Astralkin

Veloth

–

Astralkin

Veloth

Velmir

The Masked Echoes

Astralkin

Veloth

Velnari

The Inkborn Wanderers

Astralkin

Veloth

Velshakar

The Bound Remnants

Vathian

Gahlian Dalo (Dalo)

–

The Warrior-Kings

Vathian

Gahlian Dalo (Dalo)

Vorthuzar

The Flame-Blades

Vathian

Gahlian Dalo (Dalo)

Khardural

The Forge-Keepers

Vathian

Gahlian Cora (Cora)

–

The Flowing Mystics

Vathian

Gahlian Cora (Cora)

Isareth

The Pool-Stewards

Vathian

Gahlian Cora (Cora)

Rythane

The Veil-Walkers

Vathian

Kalthir

–

The Scent-Bound

Vathian

Kalthir

Vaelrisae

The Moth-Tenders

Vathian

Kalthir

Thorynmar

The Orm-Mara Bonded

Vathian

Kalthir

Lorrathen

The Tree-Runners

Vathian

Kalthir

Aurenkai

The Grassland-Bounders

Vathian

Pahric

–

The Desert Dreamers

Vathian

Pahric

Shavrahni

The Starborne Navigators

Vathian

Pahric

Veythali

The Threadweavers of the Present

Vathian

Pahric

Zeymrahn

The Mirror-Seers of the Veil

Vathian

Ezhani

–

The Song-Bound

Vathian

Ezhani

Ezhar

The Slaterunners

Vathian

Ezhani

Ezhen

The Riverwardens

Vathian

Ezhani

Ezhad

The Skyclaimers

Nuhlrin

Ereth

–

The Rooted Guardians

Nuhlrin

Ereth

Shevah

The Verdant Wardens

Nuhlrin

Ereth

Tavahnu

The Wildbound

Nuhlrin

Ereth

Kharume

The Threadkin

Nuhlrin

Duranine

–

The Builders of the Impossible

Nuhlrin

Duranine

Esarkhin

The Ice-Watchers

Nuhlrin

Duranine

Cavareho

The Visionary Builders

Nuhlrin

Corvian

–

The Silver-Tongued Traders

Nuhlrin

Corvian

House Tavakhor

The Iron Dealers

Nuhlrin

Corvian

House Boskirov

The Beast Tamers

Nuhlrin

Corvian

House Devarro

The Coinwrights

Nuhlrin

Corvian

House Vaeloran

The Tidewrights

Nuhlrin

Corvian

House Shenzurai

The Arcane Merchants

Nuhlrin

Corvian

House Mahisaar

The Spice Barons

Nuhlrin

Imari

–

The Illusion-Painters

Nuhlrin

Imari

Mirathari

The Story-Weavers

Nuhlrin

Imari

Sha’varin

The Sand-Shelters

Nuhlrin

Imari

Lumeyra

The Joy-Bloomers

Nuhlrin

Imari

Zevrathi

The Gate-Guardians

Nuhlrin

Imari

Seravash

The Peace-Mirrors

Nuhlrin

Meridian

–

The Empire-Forgers

Nuhlrin

Meridian

Tydrunar

The Fortune-Dancers

Nuhlrin

Meridian

Khaldyr

The Wall-Guardians

Orvah

Daathru (Order)

–

Path of Order

Orvah

Daathru

Tharvann

The Stonewardens

Orvah

Daathru

Vorclast

The Lawbearers

Orvah

Daathru

Eryndral

The Threadbinders

Orvah

Tyrru (Balance)

–

Path of Balance

Orvah

Tyrru

Esharyn

The Silent Weave

Orvah

Tyrru

Veramyr

The Twin-Skinned

Orvah

Tyrru

Orranyth

The Thread-Eyes

Orvah

Tyrru

Zeymir

The Cycle-Blooded

Orvah

Tyrru

Mirakel

The Element-Bridgers

Orvah

Uthuru (Chaos)

–

Path of Chaos

Orvah

Uthuru

Khatra

The Scrap-Binders

Orvah

Uthuru

Arekhen

The Mist-Drifters

Orvah

Uthuru

Vulkarr

The Storm-Reavers

Unbound Cultures and Cultural BackgroundsCopy link

Stranded, Irenuk, and Zhe are Unbound cultures, not additional Origin Seeds or biological Kinds. They may include Nuhlrin, Vathian, Orvah, and mixed non-Astralkin heritages. Astralkin are excluded. Keep the Hero’s underlying Origin Seed and Origin Kind when choosing an Unbound culture; the underlying Kind still supplies inherited abilities and sensory restrictions, while the Origin Seed determines Health capacities.

Underlying Origin Seed

Unbound Culture

Cultural Background

Tagline / Archetype

Nuhlrin, Vathian, or Orvah

Stranded

–

The Rugged Survivors

Nuhlrin, Vathian, or Orvah

Stranded

Legionnaires

The Blades of the Dens

Nuhlrin, Vathian, or Orvah

Stranded

Trawlers

The Netmasters

Nuhlrin, Vathian, or Orvah

Stranded

Ghosts

The Whispers in the Wall

Nuhlrin, Vathian, or Orvah

Stranded

Scions

The Knives in the Dark

Nuhlrin, Vathian, or Orvah

Irenuk

–

The Wild-Wise Nomads

Nuhlrin, Vathian, or Orvah

Irenuk

Okkri

The Ashborn Striders

Nuhlrin, Vathian, or Orvah

Irenuk

Xirvani

The Dawn-Walkers

Nuhlrin, Vathian, or Orvah

Irenuk

Ver’thak

The Blood-Fangs

Nuhlrin, Vathian, or Orvah

Irenuk

Maru-Kai

The Bone-Crafters

Nuhlrin, Vathian, or Orvah

Irenuk

Ithraka

The Ghost-Bound

Nuhlrin, Vathian, or Orvah

Zhe

–

The Beast-Blooded Instincts

Nuhlrin, Vathian, or Orvah

Zhe

Dread-Hive

The Swarmborn

Nuhlrin, Vathian, or Orvah

Zhe

Ulmarix Burrowers

The Tunnel Dwellers

Nuhlrin, Vathian, or Orvah

Zhe

Nightfang Kin

The Sky Hunters

Nuhlrin, Vathian, or Orvah

Zhe

Maw-Tenders

The Hungerborn