THREADCRAFT — CORA (ADAPTATION) Copy link
Cora reflects survival through change, fluid response, and environmental adaptation. Its Threadcraft favors flexibility, resilience, transformation, and thriving through changing circumstances.
Keyword | Type | STXT (Story Effect) | GTXT (Game Effect) |
|---|---|---|---|
Adapt | Target | You change yourself to meet the demands of the moment. | Reduce, ignore, or overcome an incoming effect, condition, environmental challenge, or obstacle. If fully negated, gain VIGOR. |
Morph | Target | You reshape yourself to better match what you have observed or encountered. | Take on a previously observed form or characteristic (WorldKeeper approval). Gain +1V on relevant actions while maintained. You may also adopt one minor capability, movement type, or sensory trait. On failure: gain DOUBT. |
Fortify | Target | You harden yourself against pressure, harm, and instability. | Prevent the next Physical Strain or physical condition suffered this Scene (Physical Shield). If the shield prevents harm, gain VIGOR. On failure: gain OFF-BALANCE. |
Flow | Target | You move with the world rather than resisting it. | Ignore movement penalties, environmental restrictions, or natural obstacles this Moment. If this avoids harm, gain MOMENTUM. Remove OFF-BALANCE if present. On failure: gain EXPOSED. |
Sip | Target | You draw strength from the environment around you. | Gain 1 Reserve appropriate to the environment, Thread, or Pathway involved. Gain CLARITY or VIGOR based on the source. On failure: gain STRESS. |
Freeze | Target | You halt motion, momentum, or change through sudden stillness. | Apply BOUND to a target until the end of the next Moment. If the target is already OFF-BALANCE, increase the duration by one additional Moment. On failure: gain COLD. |
CULTIVATE — FLORA (VEIN) Copy link
Cora growth spreads, roots, adapts, and sustains through connection to living systems.
Keyword | Type | STXT (Story Effect) | GTXT (Game Effect) |
|---|---|---|---|
Vein | Flora | You root into a living source and allow it to sustain those connected to it. | Create a persistent environmental effect for the Scene. Once per Scene, it may grant VIGOR or CLARITY to you or an ally within it. If multiple allies benefit from Vein during the Scene, grant UNITY. On failure: gain DOUBT. |
BOND — FAUNA (SHIFT) Copy link
Cora instinct reacts, moves, survives, and adapts through immediate response.
Keyword | Type | STXT (Story Effect) | GTXT (Game Effect) |
|---|---|---|---|
Shift | Fauna | You act through instinct, movement, and the adaptive nature of a bonded creature. | Reposition freely and remove BOUND. If this movement avoids harm or danger, gain MOMENTUM. You may also remove OFF-BALANCE. On failure: gain EXPOSED. |