RHUNA STORY ATELIER

Rhuna: The System

Life

Read the rules. Follow the Threads. Return to play.

LIFE DEVOTIONS Copy link

While you have Yul's Heart, a Hero may use Devote to manifest one of the following Life Devotions.

Yul represents life, recovery, endurance, and sustained vitality. These Devotions restore, protect, and stabilize without imposing cosmic judgment or correction.

Devotion

STXT (Story Effect)

GTXT (Game Effect)

Tokens

Mend

Life closes what has been broken through natural restoration.

Reduce Physical Strain, heal a minor injury, or remove a light physical condition.

Grant VIGOR

Regen

Life restores itself through steady renewal.

Target gains a regenerative effect for the remainder of the Scene.

Gain RESTORE

Shield

Living vitality absorbs harm before it can take hold.

Reduce the next incoming negative effect, condition, or Impact.

Gain PHYSICAL SHIELD or grant VIGOR

Bolster

You reinforce the body's ability to endure hardship.

Increase resistance to incoming effects and improve stability under strain.

Grant COURAGE and grant UNITY if protecting another Hero.

Soothe

Life calms turmoil and restores internal balance.

Reduce Stress, Fear, panic, or mental instability.

Remove FEAR, grant CLARITY, or grant UNITY

Cleanse

The body returns to a healthy and natural state.

Remove a harmful physical condition. Remove POISON, HEAT, COLD, or WITHER SEEDLING. Gain CLARITY. If WITHER SEEDLING is removed, gain RESTORE.

MASTER DEVOTION Copy link

Devotion

STXT (Story Effect)

GTXT (Game Effect)

Tokens

Revitalize

Life surges back to full strength and purpose.

Remove multiple negative tokens or conditions. Restore significant Strain, Fatigue, or physical impairment. Suppress WITHER effects on the target until the Scene ends.

Grant VIGOR and gain RESTORE

EXEMPLAR DEVOTION Copy link

Devotion

STXT (Story Effect)

GTXT (Game Effect)

Tokens

Steady

Life anchors itself against further decline.

A target cannot escalate in harm, deterioration, instability, or Wither progression for the remainder of the Scene.

None