REFLECTION DEVOTIONS Copy link
While you have Kar's Gaze, a Hero may use Devote to manifest one of the following Reflection Devotions.
Myraxar represents consequence, exchange, adaptation, and equilibrium through response rather than force. These Devotions do not remove or escalate—they convert, offset, reinterpret, and rebalance outcomes.
Devotion | STXT (Story Effect) | GTXT (Game Effect) | Tokens |
|---|---|---|---|
Offset | You introduce resistance that redirects incoming force. | Reduce an incoming effect by 1 step. Convert the prevented portion into a minor outcome or opportunity (WorldKeeper defined). | If reduction occurs, gain INSIGHT. |
Moderate | Extremes are softened and reshaped into survivable form. | Reduce the severity of an effect, Impact, Strain, or Position loss. Convert the prevented portion into a secondary effect, advantage, or resource. | Gain CLARITY. |
Mirror | Action returns in altered form through reflection. | Reflect part of an effect back to its source. The reflected portion may differ in type or intensity (WorldKeeper defined). | Apply DOUBT. |
Swap | You exchange states and redistribute consequence. | Swap Position, conditions, status, advantage states, or minor resources between targets. Excess imbalance becomes a new minor effect. | If you accept a disadvantage, gain UNITY. |
Harmonize | Conflict is transformed into coexistence. | Allow conflicting effects to coexist without penalty. Convert escalation into a stable or neutral state. | Grant UNITY. |
Compensate | Loss transforms into opportunity through balance. | Convert a disadvantage into a partial benefit. Examples: lose Position → gain Value; suffer Strain → gain advantage. | Grant AID and gain UNITY if another Hero benefits from the conversion. |
MASTER DEVOTION Copy link
Devotion | STXT (Story Effect) | GTXT (Game Effect) | Tokens |
|---|---|---|---|
Adjust | You refine imbalance through precise conversion. | Modify multiple small effects. Convert and redistribute outcomes among targets. | Move up to 2 tokens between targets. Grant UNITY if multiple Heroes are affected. |
EXEMPLAR DEVOTION Copy link
Devotion | STXT (Story Effect) | GTXT (Game Effect) | Tokens |
|---|---|---|---|
Arbitrate | The Moon determines a fair outcome through consequence. | Force a balanced resolution between targets, such as shared success, shared consequence, or equal Position. Excess outcome becomes a new effect determined by the WorldKeeper. | None |