CHAOS INVOCATIONS Copy link
While XOTH is active, a Hero may use Invoke to manifest one of the following Chaos Invocations.
Xoth represents entropy, temptation, transformation, consumption, and the rejection of imposed order.
Invocation | STXT (Story Effect) | GTXT (Game Effect) |
|---|---|---|
Devour | You consume power, structure, advantage, or certainty and make it your own. | Remove a minor effect, protection, advantage, or boon from a target. Gain VIGOR, INSIGHT, or CLARITY. |
Extinguish | You snuff out force, momentum, identity, or lingering influence. | End a temporary effect, suppress a benefit, remove an active enhancement, or prevent recovery until the Scene ends. |
Collapse | You accelerate instability toward immediate failure. | Cause a structure, plan, effect, or ongoing situation to deteriorate or fail prematurely. Apply OFF-BALANCE. Escalate an existing complication. |
Erase | You remove identity, memory, or established reality. | Remove a narrative advantage, known benefit, record, mark, magical effect, or minor story element from a target. Apply EXPOSED. |
Abolish | You reject imposed structure and deny its authority. | Break bindings, restrictions, protections, laws, contracts, oaths, or controlling effects. |
Annihilate | You reduce something to fragments and ruin. | Destroy a construct, severely damage a target, remove a significant effect from play, or shatter an existing protection. Apply EXPOSED. |
MASTER INVOCATION Copy link
Invocation | STXT (Story Effect) | GTXT (Game Effect) |
|---|---|---|
Unmake | You unravel a thing into its component Threads. | Completely dismantle a target, construct, creation, effect, or corruption-resistant structure. It may only be restored through extraordinary means. |
EXEMPLAR INVOCATION Copy link
Invocation | STXT (Story Effect) | GTXT (Game Effect) |
|---|---|---|
Wither | You inflict entropy upon existence itself. | A target, area, or effect becomes WITHERED. It continuously deteriorates and cannot naturally recover while the effect persists. Whenever the target would recover, improve, heal, stabilize, or be restored, the effect is prevented or reduced instead. |